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Atencioblog

You can find more at my website , my vimeo, my twitter, and on Flickr. I also blog about cinematography at A Damn Good Shot and contribute to Big Fucking Explosions.

Email me at peter (at) peteratencio.com
IM me on ichat/ AIM: AtencioPeter
or on Google Gchat: Peter.Atencio

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  • Lose / Lose

    Lose / Lose is an art project video game conceived by Zach Gage. It’s a standard overhead space shooter, but each alien ship the player destroys deletes a real file from the player’s computer. The game was created to explore the relationship between technology that we rely on the but perhaps don’t fully understand, and the consequences of using it without stopping to think about the implications of our actions.

    Although touching aliens will cause the player to lose the game, and killing aliens awards points, the aliens will never actually fire at the player. This calls into question the player’s mission, which is never explicitly stated, only hinted at through classic game mechanics. Is the player supposed to be an aggressor? Or merely an observer, traversing through a dangerous land?

    Why do we assume that because we are given a weapon an awarded for using it, that doing so is right?

    Posted on September 30, 2009 with 3 notes

    1. caseydonahue liked this
    2. lowindustrial liked this
    3. thisismyfavoritesong liked this
    4. atencio posted this

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